Art Test - Stylized PBR Diorama

Environment Sculpts

Environment Sculpts

Character Sculpt

Character Sculpt

1024 x 1024 Texture

1024 x 1024 Texture

Character Wireframe

Character Wireframe

Environment Wireframe

Environment Wireframe

Art Test I did for a team at Blizzard. I was tasked with making an environment as well as an original character, it was definitely a great challenge to figure out how to fit everything within a 1024 x 1024 texture sheet. All final renders were taken within the Unity Game Engine. Big thanks to the team at Blizzard for their feedback during the process! (Posted with permission from Blizzard)