I had the immense pleasure of working on the Dexter's Lab level for our game MultiVersus. It is a side-scrolling level that has randomized stages to provide players with a unique playing experience every match. As always it was a team effort with several other talented artists to complete the stage. My responsibilities included setting up the initial block-out, modeling/texturing of background structures/stages, overall color balance adjustments for readability, and lighting for the level.
Additional Modeling/Texturing:
https://www.artstation.com/christinammiller
https://www.artstation.com/kkosik
VFX:
https://www.artstation.com/desertroze
Art Direction:
https://www.artstation.com/martin
Concept Art:
Fireball Studio